The full interactive score by Marty O’Donnell is available now.

Award-winning composer Marty O’Donnell (Halo: Combat Evolved and Destiny) has released the soundtrack to virtual reality adventure game Golem and made it available to purchase and stream from his Bandcamp.

Golem is the debut game from independent developer Highwire Games that released in 2019. Players take on the role of a bedridden child as they gain the ability to create and control stone creatures known as golems, sending them off to explore while seeing what they see. Eventually, players will possess the power to create larger golems to explore an ancient, abandoned city.

The game’s interactive score comprises 16 tracks of ambient and chamber music.

“This entire album has been captured from the game,” O’Donnell said. “Every piece plays the way it might play during any session of Golem gameplay. The pieces are arranged in an order close to how you might come across them, but everyone will have a different experience.

“This is about as complete a record that I can create for your listening pleasure, but remember there will be a lot of pieces and themes that are reoccurring. Almost no one will hear every piece this way even after completing the full game.”

O’Donnell has recently been releasing the soundtracks to the older games he’s composed and made them available from his Bandcamp. The soundtrack to the 1997 real-time strategy game Myth: The Fallen Lords was rereleased in late January while music from the 1998 sequel Myth II: Soulblighter was rereleased a few weeks prior.

Golem is available exclusively for PlayStation VR.