Composer Kenneth C M Young has written a PlayStation Blog entry, discussing the game’s music.
The soundtrack to 3D platformer Astro’s Playroom is available now from major digital platforms.
The game’s electronica soundtrack, composed by Kenneth C M Young (Tearaway Unfolded and Astro Bot: Rescue Mission), can be purchased and streamed from Amazon, Amazon Music, Apple Music, Deezer, iTunes, Spotify, TIDAL, and YouTube Music.
Young recently wrote an entry on the PlayStation Blog, in which he discussed the creative process behind the game’s music, particularly the track “GPU Jungle (Powerup & Boss)”.
“The GPU Jungle was the first area of the game that I tackled – whilst it was still a work-in-progress at that point, the gameplay felt the furthest along so it seemed like a sensible place to start,” he said. “My first attempt was quite a traditional approach to scoring a jungle stage, complete with the requisite panpipes.”
The blog entry also includes work-in-progress audio which show the evolution of the track, based on the feedback given to the composer by the Team Asobi development team.
“You learn something from every little misstep and, if you persevere, each of them leads to something that clicks,” Young explained. “Rinse, repeat. Then at some point you realise it’s baked!”
He added: “But I also wanted to take the opportunity to shine a light on a creative process which is so often hidden from view – composers have a tendency to discuss work through the lens of the finished product, but our ideas are rarely, if ever, born fully formed. Music direction is arrived at through a journey.”
Earlier this month, Astro’s Playroom was announced as one of the nominees in the ‘Audio Achievement’ category at this year’s BAFTA Games Awards. The game was also nominated in two other categories: ‘Family’ and ‘Game Design’.
Astro’s Playroom is developed by Team Asobi within SIE Japan Studio and available exclusively for PlayStation 5, serving as a free, standalone game as well as a tech demo for the console’s DualSense controller.