According to comments made by producer Yoshinori Kitase.
Since its reveal at E3 2015, information on Final Fantasy VII Remake has been relatively sparse.
While it’s already known that key members of the development team include Final Fantasy VII veterans producer Yoshinori Kitase, director Tetsuya Nomura, and scenario writer Kazushige Nojima, series composer Nobuo Uematsu is apparently also involved.
“I’ve worked on numerous titles with Uematsu-san, and while I’m currently working on the production of Final Fantasy VII Remake, it’s actually been since Final Fantasy X that I directly worked with Uematsu-san,” explained Kitase. “So when I first went to ask Uematsu-san to come work on the music for the remake, I thought he would give me the cold shoulder since he had already left Square Enix and found success.”
Back at PlayStation Experience 2015 when Square Enix debuted a new trailer, an accompanying press release was sent out that had some curious language to it:
The new trailer features the first CG scenes as well as gameplay footage. FINAL FANTASY VII REMAKE will be told across a multi-part series, with each entry providing its own unique experience.
This naturally led people to believe the remake would be an episodic game. Speaking to Kotaku, Square Enix issued a statement to try to clarify the situation:
It means instead of concluding in one entry, multiple entries are being considered in development. Each entry will have its own unique story. As a gaming experience, each entry will have the volume of content equal to a full-sized game.