The follow-up to 2010’s Chime.
Described as a combination of Tetris and a music sequencer, music-puzzle game Chime Sharp is available now for Nintendo Switch.
Developed by Zöe Mode alumnus Ste Curran – one of the leading team members that prototyped the original 2010 Chime game – alongside Twistplay, Chime Sharp is a sequel that features 16 new levels, four unlockable game modes, and an ambient electronic soundtrack that includes music by synthwave artist Kavinsky, composer Steve Reich, chiptune musician Chipzel, and synth-pop band CHVRCHES.
Chime Sharp tasks players with arranging various shapes together to generate points as the in-game beatline scans through the blocks that are laid on the grid, adding new layers of music to the composition.
This sequel also introduces a life system, time limits, new shapes, and new grid designs.
“I was absolutely thrilled to be a part of the Chime Sharp team,” Chipzel explained. “The Chime series offers a fresh style of gameplay that I have never seen before – you can really feel the music working with the game, seamlessly integrated for full immersion.”
She added: “My track, ‘Psychonaut’, was created with this gameplay style in mind. Through entwining multiple layers, which progressively build to compliment the final arrangement, I wanted to portray the intention of rewarding the player as they advance, through the use of evocative melodies and euphoric transitions.”
Chime Sharp is available now for Nintendo Switch as well as PlayStation 4, Xbox One, Linux, macOS, and Windows.