Audio designer Rob Carr to talk about prototype-stage audio.
Game Industry Conference has just announced the first round of speakers for this year’s event, with more to be confirmed.
Since it started in 2008, the conference has strove to offer the exchange of professional knowledge, roundtable discussions, workshops, meet-and-greets, and networking parties.
Speakers confirmed to be giving talks this year include Ryan Clark, the creator of roguelike rhythm game Crypt of the Necromancer and founder of Brace Yourself Games. Clark will be speaking about development tools that can be used to create ‘consistently profitable’ indie games.
Kate Edwards, founder of content consultancy Geogrify, will be talking about mental health and how it affects game creation.
Audio designer Rob Carr, with nine years experience at Rockstar Games and now at Wargaming, will speak about audio during the prototype stage of design.
Jay Powell, drawing on his experience with studios such as People Can Fly, DICE, and Paradox Interactive, will be giving a talk about licensing major IPs for video games, e.g., Star Trek, National Geographic, Disney, Pink Panther, and NASCAR.
GIC 2019 will be taking place from 17th to 20th October in Poznań, Poland.
Interested speakers can send their submissions using this link by 10th August and are encouraged to opt for more advanced and specialised subject matters.
More information can be found at the Game Industry Conference website.